3D Imagery in Virtual Museum in the UK!

The inclusion of 3D data within a virtual environment, in this case a virtual museum in the United Kingdom (UK), was a happenstance occurrence, and one that expands the use-life of the 3D scans of Caddo vessels by making them available to a broader audience. During our recent morphometric analysis, and while the construction of CRHR:ARCHAEOLOGY  was underway, the Vanderpool collection was the topic of numerous blog posts; one of which spurred this novel collaboration.

Figure 1

The virtual museum (Melaney and Rigby 2014) was rendered in an AVAYALIVE ENGAGE virtual environment by Mark Melaney and Ken Rigby of MellaniuM, Inc. in Preston, UK. In this case, the virtual museum provided the option to link the exhibit of FIN-S7  directly to the metadata in CRHR:ARCHAEOLOGY. The end result is an interactive environment (think videogames) where users can view an accurate virtual rendering of the vessel in both two-dimensions (2D) and 3D, as well as an academic poster related to this project, all while having no adverse impacts to the physical specimen.

Figure 2

This marks another significant step forward in the evolution of our 3D research, and we’re working with Melaney and Rigby on a new display in the virtual museum that will incorporate three or four more of our 3D vessels on a rotating basis. We thank Melaney and Rigby for all of their hard work, and for making it possible for us to share these 3D scans with a global audience.

To visit the virtual museum, click here.

O NAGPRA 2012.1.387


Turner Collection, O NAGPRA 2012.1.387
3D animation appears courtesy of the Virtual Curation Laboratory.

Written by zselden

Selden (PhD, Texas A&M University, 2013) is a husband, father, US Marine Corps veteran, cyclist, kayaker, backpacker, hiker, climber, fisherman and general all-around outdoor enthusiast. His research is focused at the confluence of archaeological methods and digital technology, and he is particularly interested in the application of 3D technologies to archaeological problems, geometric morphometrics, network analyses, predictive modeling, archaeological theory, and archaeological science.

2 comments

Comments are closed.